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[TG16] Ootake v1.46

Непрочитанное сообщениеДобавлено: 25.04.08 в 20:26
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2008/04/25 1.46 released
  - The volume (listening-feeling) in the small volume part of the PSG sound
    was brought close to a real machine. The sound condition and harmony have
    approached a real machine. I think that I was able to improve the entire
    tone quality.
    Especially, a small-volume game as "Soldier Blade" and "Gunhed (
    Blazing Lazers)" obtained a big improvement.
  - In the visual scene of "Akumajou Dracula X", the problem that the top on
    the screen falls into disorder uncommonly was corrected. * The disorder is
    still seen when changing to the setting that displays the over scanning
    area. Therefore, the play switched to the setting that doesn't display the
    over scanning area ("F11" key. The setting can be maintained by "File->
    Set Resume" menu or the state saving.) is recommended.
  - Additionally, a detailed part has been improved and corrected.