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[TG16] Ootake v1.28

Непрочитанное сообщениеДобавлено: 23.11.07 в 11:48
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2007/11/22 1.28 released
  - The resolution of "PSG-sound(wave memory sound)" improved. As a result,
    the tone has approached a real machine. Especially, I think that it can
    feel it remarkably at "Galaga'90(Galaga'88)" and "Atomic Robokid Special"
    , etc.
  - The capacity of default of the sound buffer was reduced. As a result,
    "Timing that the sound rings" has approached a real machine.
  - Processing that plays CD sound source (CD-DA) has been improved. At the
    sound test of "Akumajou Dracula X", When the tune was selected, the
    problem that had stopped occasionally was solved.
  - In "Order of the Griffon", "Ryuuko no Ken" and "Asuka120%", the image
    quality has been improved (The burr is cut). And, the processing part was
    sped up.
  - In "Downtown Nekketsu Monogatari", the problem that the start screen shook
    was solved.
  - In "Lodoss Tou Senki II", at the scene of "House of Parn", etc. the
    problem that the screen has fallen into disorder was solved.
  - Additionally, a detailed part has been improved and corrected.

Непрочитанное сообщениеДобавлено: 23.11.07 в 12:41
а это что?

Непрочитанное сообщениеДобавлено: 23.11.07 в 13:05
Эмулятор PC Engine / TurboGrafx-16 и т.п.