[ARC] MAME и MAME32 v0.118u5

Мало новостей на главной странице? Заметили, что обновился эмулятор, но всё ещё раздумываете, нужен он вам или нет? Здесь мы рассказываем о том, что не попадает на главную страницу.

[ARC] MAME и MAME32 v0.118u5

Непрочитанное сообщение neoforma » 07.09.07 в 13:14

Клон X-Men: Children of the Atom (Japan 941222) уже на сайте.

Код: Выделить всё
0.118u5
-------


MAMETesters Bugs Fixed
----------------------
mappyc0118u1red [Aaron Giles]
mappy0116u2gre [Aaron Giles]
namcona1c057red [Atari Ace]
9ballsh3097red [Atari Ace]



Source Changes
--------------
Updated memconv.h to convert from basically any to any widths
(8/16/32/64), on both little and big endian. Also added macros to
create the stubs for the most commonly used mappings, both in the
1:1 fashion, or the LSB/MSB/LSW/MSW style. [Ernesto Corvi]

CuboCD32/Amiga updates: [Ernesto Corvi]
- Finished implementing the CDROM controller, so now the games boot
- Moved the entire Akiko code to machine/cubocd32.c to make things
    a little more easier to work with
- Added CDDA audio support to the CDROM controller and driver
- Systems with the AGA chipset no longer connect bit 0 of the CIA
    that was previously connected to the Overlay pin not connected
- Made BLTDDAT return it's value. This is a readable register which
    we were not handling.
- Initialized the SERDATR register upon reset to reflect that the
    transfer buffer/shift reg is empty.

Added support for the PowerPC 601. [Ville Linde]

Fixed missing PLD region in -listxml. [MASH]

Changed all comparison for CPU and sound chip types to compare
against CPU_DUMMY or SOUND_DUMMY instead of 0. Also updated usages
of sndti_to_sndnum() so that they use sndti_exists() where appropriate.
[Atari Ace]

Removed CHD interface structure. CHDs now rely on the corefile
routines to perform file I/O. Updated the rest of the system to
handle this reality. A side-effect is that "split" CHDs, which never
got much play, have now been deprecated. [Nathan Woods]

Added new core library utility module palette.c for managing palettes.
Renamed emulator-specific palette code to emupal.c and restructured
to live on top of the core library code. [Aaron Giles]

Added support for attaching palettes to bitmaps in the core. Removed
support for the 16-pixel bitmap "safety" zone by default, since most
drivers do not need it. Added new function bitmap_alloc_slop() which
supports creating bitmaps with caller-specified slop values.
[Aaron Giles]

Removed the gfx_element.colortable element and replaced it with a new
element color_base which specifies the global color offset. This
breaks an awkward dependency between the palette and graphics code,
and removes a lot of odd pointer arithmetic in the system.
[Aaron Giles]

Tagged Machine->pens, Machine->colortable, and
Machine->remapped_colortable as const to prevent their abuse. Fixed
several abusing drivers, and tagged the remainder for future
cleanup. [Aaron Giles]

Added new colortable management functions in emupal.c. These functions
can be used to manage a colortable on top of the core palette in
cases where TRANSPARENCY_COLOR is currently used (essentially mapping
to a pen mask for TRANSPARENCY_PENS). Updated pacman, mappy, toypop,
and several other drivers to use the new functions. [Aaron Giles]

Vastly simplified the rendering code in docastle. [Aaron Giles]

Fixed remaining errors and warnings when building under gcc 4.2.1.
[Aaron Giles]

Added new function render_target_set_max_update_rate() which allows
the OSD layer to inform MAME of the target's refresh rate (or 0 if
there is no maximum). This is used to allow for the dynamic speed
adjustment parameter below. [Aaron Giles]

Added new parameter -refreshspeed (-rs for short) which dynamically
adjusts the -speed parameter to keep the effective refresh rate below
that of the lowest screen refresh rate. [Aaron Giles]

Added more opcode emitters to x86emit.h. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Last Fighting [Luca Elia]
Bishou Jan [Luca Elia]
Almond Pinky [Luca Elia]
Mahjong Cafe Time [Luca Elia]
Mahjong Comic Gekijou Vol.1 [Luca Elia]
Super Eagle Shot [Tomasz Slanina, pSXAuthor]
Date Quiz Go Go Episode 2 [Pierpaolo Prazzoli]
Dancing Stage featuring Dreams Come True [smf]



New clones added
----------------
X-Men: Children of the Atom (Japan 941222) [Nicola Salmoria]
Quintoon (UK, Game Card 95-750-206) [James Wallace]



New games marked as GAME_NOT_WORKING
------------------------------------
Super Real Mahjong Part 1 [Luca Elia]
Dance Dance Revolution Extreme [smf]


John IV писал(а):Per MameDEV request; removed the ROMs view customization item, and reworked auditing to not show an icon change state for unavailable sets in all games folder view. This was to bring Mame32 into compliance w/ the section of the Mame terms of usage which states 'Do not provide a means of generating a list of games that specifically identifies those games for which the user does not have image files'. Audit functionality and game search on start is still present to populate the 'Available' folder view.[Mike Haaland]
Аватара пользователя
neoforma
 
Сообщения: 1369
Зарегистрирован: 24.06.07 в 7:10

Вернуться в Новости

Кто сейчас на конференции

Сейчас этот форум просматривают: нет зарегистрированных пользователей и гости: 1

cron